On perturbed best response learning and equilibrium selection in homogeneous and Bayesian evolutionary games
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Date
2025-11-07
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Indian Statistical Institute, Kolkata
Abstract
Evolutionary game theory is a sub-field of game theory concerned with the behavior of large
populations of strategically interacting players who recurrently revise their strategies based
on the availability of better payoff opportunities. In such games, rather than directly focusing
on the equilibrium analysis (as in the case of static/one-shot games), the strategic behavior
of the population is modeled via an evolutionary game dynamic (a differential equation
on a suitable state space of the population). Consequently, the theory aims to study the
asymptotic properties (such as stability, convergence) of these evolutionary dynamics.
An important class of evolutionary dynamic studied in the literature is the class of ”perturbed
best response dynamic.” In such a dynamic, the expected payoff of the population
is perturbed using a “perturbation function” (in most cases, the Shannon entropy) and the
population “best responds” to these perturbed expected payoffs. This thesis is primarily
dedicated towards extending the literature of perturbed best response dynamics and deriving
asymptotic stability and equilibrium selection results of the dynamic for various classes
of games with a continuum of strategies and under incomplete information.
To be more precise, the theory of evolutionary games can broadly be classified into four
categories:
• homogeneous population (players are of the same type) finite strategy games,
• homogeneous population continuum strategy games,
• heterogeneous population (players are of different types) finite strategy games, and • heterogeneous population continuum strategy games.
As far as perturbed best response dynamic is concerned, the existing literature of evolutionary
games has mostly been confined to the following cases where: the underlying population
is homogeneous; the games are defined on finitely many strategies; and the perturbation
function used is the Shannon entropy. Some works in this direction include Hofbauer (1995);
Hofbauer and Sandholm (2002); Ely and Sandholm (2005); Hofbauer and Hopkins (2005);
Hofbauer and Sorin (2006); Hofbauer and Sandholm (2007); Zusai (2023) to name a few.
This leads us to the following set of questions: 1. Is it possible to extend the theory of
perturbed best response dynamic to homogeneous population games with a continuum of
strategies; and perhaps also for arbitrary perturbation functions?
2. Suppose that the underlying game has multiple equilibria. Is there a way to characterize
which equilibrium among the many is most likely to be selected by the population in
the long run?
3. Can we develop a theory of perturbed best response dynamic for Bayesian population
games with finitely many strategies as well as for games with a continuum of strategies?
This thesis aims to solve the aforementioned problems in a series of five chapters.
Description
This thesis is under the supervision of Prof. Souvik Roy
Keywords
Population Games, Perturbed Best Response Learning, Markov Processes, Deterministic Approximation, Potential Games, Negative Semidefinite Games, Supermodular Games, Lyapunov Stability, Equilibrium Selection.
